Right now, all-in-one cameras are gaining cachet, since they add simplicity, synchronization, and automation to the capture process. If you’re going the GoPro route, I recommend adding a fan and a battery-based USB power source to keep your rig running reliably longer. Two things to be aware of with GoPros are their tendency to overheat and their limited battery life. Alternatively, you might build a 360 rig with Blackmagic Design Micro Studio Cameras in a harness also available from 360RIZE.įigure 1. A good, general-purpose camera rig might consist of four to eight GoPro HERO5 Blacks with a Freedom360 or 360RIZE array ( Figure 1, below). Choosing the right camera can make or break your production. Some current implementations include product launches, brand activations, and concerts. For example, you may want a rig that is small and compact to cover an outdoor sporting event, as opposed to a larger rig that has greater resolution and coverage. You must determine which camera fits your intended purpose, since each has its own strengths and weaknesses. You’ll find them configured in rigs utilizing an array of cameras in a premade or custom harness, or as a complete camera unit featuring built-in stitching.įor video streaming, you can use either type of camera setup, depending on your particular project needs or budget. VR/360 cameras now come in all shapes and sizes. To help VR content creators contend with the deluge of information and product announcements, this article will focus on VR streaming workflows and toolkits that have worked well together in various VR/360 productions I’ve done.īut let’s start with a quick overview of camera options and other components before we look at how they fit together in different VR streaming setups. There is currently a large number of manufacturers drowning creators in a sea of confusing options. In addition, much of the required equipment for VR production and delivery remains too costly and unreliable to engender widespread adoption and growth to match the interest in VR on the consumer end. There are still some hurdles to overcome, such as the need to increase frame rates, resolution, compression, and bandwidth, but those problems will be solved in time. Streaming 360° has become a much a more refined process, allowing creativity to reign supreme for content creators instead of burdening them with technical challenges and limitations. VR production isn’t plug-and-play yet, but it’s getting closer. #PATCHING THE NADIR AUTOPANO VIDEO SOFTWARE#Today, cameras have increased in resolution and features, the production hardware has become more powerful, and the software is easier to use, making 360° VR video content production more accessible and efficient. Until recently, capturing 360° video was difficult, complex, and often convoluted, and panoramic camera systems combined a morass of different technologies based on work-arounds and compromises. 360° VR live streaming has gained some traction over the past year as the production process has improved. The hype around VR is dwindling, and the industry is now faced with the reality of delivering on the promise of giving consumers compelling content and experiences.
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